Overwatch: Test-Übersicht - Herausragende Wertungen für den Blizzard-Shooter
Die ersten Tests zu Overwatch sind online - und fallen überragend aus. Auf Metacritic liegt die Durchschnittswertung aktuell bei 96 Prozent: Game Informer, The Escapist und Destructoid vergeben die jeweils höchste Punktzahl. Auch der derzeit entstehende Test von IGN tendiert zu einer Top-Wertung. Wir fassen die bisherigen Reviews zum Blizzard-Shooter zusammen. Overwatch ist für PC, PS4 und Xbox One erhältlich.
Mit Overwatch ist der neue Blizzard-Shooter seit dem 24. Mai für PC, PS4 und Xbox One im Handel erhältlich. Inzwischen sind die ersten Tests online. Wie sich einem Thread im Neogaf-Forum und der Webseite Metacritic entnehmen lassen, fallen die bisherigen Wertungen überragend aus. Der Durchschnitt liegt aktuell bei 96 Prozent. Sowohl Destructoid und The Escapist als auch Game Informer vergeben die jeweilige Bestnote in ihren Wertungssystemen. Der derzeit noch entstehende Overwatch-Test geht in die gleiche Richtung. Die aktuelle - aber noch nicht finale Wertung - beträgt 94 Prozent.
Overwatch sei eine großartige Erfahrung. Besonders hervorgehoben werden in die Tests die Matches mit Freunden. Der Blizzard-Shooter entfalte vor allem in eingespielten Gruppen sein wahres Potenzial. Die einzelnen Zitate halten wir in unserer nachfolgenden Test-Übersicht für euch bereit. Viele weitere News, Videos und Screenshots findet ihr wie gewohnt auf unserer Themenseite zu Overwatch. In unserem Launch-Check tragen wir außerdem alle Infos zum Release von Overwatch zusammen. Darin erfahrt ihr alle Infos zu Treiber, Spielersuche, Preise der Loot-Boxen, Grafikeinstellungen und mehr.
Overwatch in der Test-Übersicht
Game Informer - 100
Overwatch is an amazing experience. It's fresh and consistently fun, with matches that are great in random groups, but astonishingly good when played with friends. Blizzard has taken its masterful art of polishing and perfection to the team shooter, and things will never be the same.
You can't help but take note of the attention to detail immediately, even during the first few seconds of booting it up and watching a random character emote on the title screen. This arena shooter (not a MOBA) looks, sounds, and feels great, with the polish of a Pixar film without feeling overly childish. That extends to every facet of the experience, from its 60 FPS frame rate (even on consoles), beautiful locations, and insanely detailed character models.
Just as Team Fortress 2 burst onto the scene and captivated so many with its charm, and accessible gameplay, Overwatch is poised to do the same with its sharp gameplay and likable characters. There's little doubt that the next great class-based shooter has arrived
The Escapist -
Overwatch is a fast, fun, and fresh take on the class-based shooter. Blizzard has made sure its first new IP in 17 years is polished to perfection.
Attack of the Fanboy -
It is Overwatch's diverse group of characters that make the game shine, though. Blizzard has crafted each to stand on their own even within the same role class thanks to their weapons, abilities, and ultras. There is no mistaking one from the other thanks to supremely intelligent design from player silhouettes to character voices and sounds.
While it's rare that a multiplayer-centric game develops a sense of place, there are a bunch of other things that multiplayer games are roundly expected to do, and Overwatch mostly accomplishes them. It does a great job of identifying and surfacing good play to teammates and opponents, and provides steady stream of unlocks and progression, as well as a strong online experience that gets you into games quickly and reliably. We'll dive a little deeper into those elements once I've had a little more time with this final release (as opposed to the beta), but for now, just know that Overwatch is an incredible achievement in multiplayer game design, and one of the best games of the year so far.
I mostly enjoyed my time with Overwatch as it is very easy to pick up and play. The characters are diverse and just as colourful as the levels where battles take place. As a free-to-play title, I'd have no problems with the grinding and micro-transactions, but these mechanics in a feature-lite, full priced title, mar the overall experience for me. Maybe you're okay with that, but I'm not. No matter how many games do it, I'll never be okay with it.
Ars Technica - Noch keine Wertung
In a single word, "friendly" just about sums up the Overwatch experience in its early days. In the wide array of characters, the smooth sense of progression within each map and easy-to-grasp abilities, Blizzard seems poised to tap into yet another audience—curious but too intimidated by the sheer weight of established brands elsewhere in a popular genre.
USGamer - Noch keine Wertung
Naturally, I need to spend more time with Overwatch before I give it a final score. I'm having a blast with it now; but it's only been out a few hours (in addition to the open beta), and there's still plenty of time for its weaknesses to become apparent. But for now... wow. It sure seems like Blizzard has another mega hit on their hands.
Gamespot - Noch keine Wertung
From the dozens of hours I've played in Overwatch's betas, it's clear that developer Blizzard has crafted a fantastic shooter worthy of praise on numerous levels. It manages to maintain focus, despite the complexities and variety of its cast, locales, and interlocking systems. However, because Overwatch's servers only went live today, we're holding our final opinion until we've tested the game on PC, PS4, and Xbox One in real world conditions. If all goes well from a technical standpoint, Overwatch stands to be one of the best shooters in years.