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  • Dark Souls: Patch 1.05 für das ultra-schwere Rollenspiel veröffentlicht

    Wer sich an Dark Souls wagt, der bekommt mit dem Patch 1.05 ein Update von From Software spendiert. Das Update zu Dark Souls behebt einige Balancing-Probleme im Rollenspiel. Wir listen euch das Patch-Log zum Dark Souls-Patch 1.05 auf.

    Solltet ihr euch tatsächlich an Dark Souls gewagt haben, dürft ihr ab sofort den neuen Patch 1.05 herunterladen. Das ultr-schwere Rollenspiel erhielt für den japanischen Markt bereits das Update. Jetzt dürfen beziehungsweise müssen auch europäische PS3- und Xbox 360-Besitzer den Dark Souls Patch herunterladen. Unterhalb dieser Zeilen haben wir euch das vollständige Patch-Log zum Dark Souls-Patch 1.05 aufgelistet. Schaltet für das Update einfach eure PlayStation 3 oder Xbox 360 ein und startet das Spiel. Der Patch installiert sich von selbst.

    Die Entwickler von From Software haben im neuen Patch 1.05 zu Dark Souls hauptsächlich Balancing-Probleme behoben. Seit dem 7. Oktober ist Dark Souls für PS3 und Xbox 360 im Handel erhältlich. Selbst unter Core-Gamern gilt das Spiel als das wohl schwerste Rollenspiel dieser Konsolen-Generation. Mehr Videos, Infos und Bilder zu Dark Souls findet ihr gesammelt auch auf unserer Dark Souls-Themenseite.

    Magic Changes:
    - Pyro Glove nerfed from 270 to 230.
    - You can see resonance signs now.
    - Vow of Silence range increased.
    - Sorcery spell damage as a whole was slightly buffed, but Homing Soul Mass and other pursuit style spells were nerfed.
    - Magic Shield duration lowered to ~11 seconds.
    - Strong Magic Shield duration lowered to ~11 seconds. Invincibility removed. Effect on Stamina drastically reduced.
    - Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%. Rolling possible if your equip burden is lowered. Slowness is similar to swamp effect.
    - Iron Flesh effectiveness nerfed.
    - Invisible Body duration remains unchanged.

    Status Changes:
    - Base Equipment Burden increased (~6-10 points)
    - Humanity Item drop rate increased from 10 to 210
    - Medium roll recovery faster? (unclear and unconfirmed)
    - Defensive bonuses gained via Humanity reduced. Other defensive bonuses remain unchanged.
    - Item discovery gained via Humanity improved. Capped at 20.

    Equipment General Changes:
    - Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A)
    - Some scaling reported as changing from A to S with higher upgrades

    Upgrade Changes:
    - Normal scaling buffed by 5-20% (20% at +14).
    - Crystal scaling buffed by 5-20% (20% at +4).
    - Lightning +4 nerfed by 2% (+5 remains unchanged).
    - Raw scaling buffed by 10% (all levels).
    - Magic stat scaling buffed by 10-20% (20% at +9).
    - Enchanted stat scaling buffed by 15-20% (20% at +4).
    - Divine stat scaling buffed by 10-20% (20% at +9).
    - Occult stat scaling buffed by 15-20% (20% at +4).
    - Fire +9 nerfed by 2%. (+5 remains unchanged)
    - Dragon stat scaling buffed by 5-20% (20% at +5).

    Specific Gear Changes:
    - Grant scaling changed to Strength:B and Faith:A
    - Gold-hemmed nerfed, still can't be upgraded.
    - Dust skirt nerfed hard (streamlined to match the other pieces).
    - Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
    - Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
    - Dragon Greatsword buffed from 360 to 390.
    - Silver Knight's Sword lightning effect removed. Now enchantable.
    - Elite Knight gear nerfed, then buffed slightly in 1.05

    Combat Changes:
    - Lock-on acquisition range increased.
    - Lock-on changing/switching got easier (more responsive).
    - Ring of Fog users can now be locked on.

    PVE Changes:
    - Overall increase in souls gained (~2-2.5 times more)
    - Damage reduced on some mobs?
    - HP lowered on some mobs?
    - Reduced acquisition range on normal enemies.
    - Supposedly reduced poise on some enemies.
    - Bosses drop Humanity and Homeward Bones
    - Ghosts and Skeletons give souls now.
    - Twinkling Titanite drop rate improved.
    - Pyromancers in Catacombs drop Skull Lanterns.
    - Darkwraiths in New Londo drop Dark Hand.

    Online Changes:
    - You can see resonance signs.
    - Some invasion restrictions possibly changed? Darkwraith upperlimit confirmed as unchanged.
    - 1.05: Summon restrictions improved slightly again.
    - Amount of souls the Master of the game gains changed.
    - Cracked Eye Orbs no longer get consumed on failure. Confirmed
    - You can hit Select to rate messages.
    - 1.05: Fixed 1.04 bug where summon signs were invisible.

    Covenant Changes:
    - Covenant Material drop rate improved.
    - Lowered requirements for Sunbro covenenant (requirements moved from 50 to 25. 3/4 assists should do the trick)

    Other Changes:
    - Official Guide nerfed.
    - Forest Hunter NPC farming remains unchanged.
    - Dark Anor Londo NPC farming remains unchanged.
    - Kiln Skip Glitch still works in 1.05

    Merchant stock updates:
    - Male Undead Merchant: Also sells bottomless box
    - Female Undead Merchant: Sells Arrows / Crossbolts
    - Andrei: Sells Arrows / Crossbolts
    - Domnhal of Xena: Sells Arrows / Crossbolts, Master Key (5000)
    - Giant Blacksmith (Fapsmith): Sells Arrows / Crossbolts, Small Titanite Shards, Large Tit Shards, Twinkling (8000 per, inf amount), Green Shards, Repair box, upgrade boxes
    - Vamos: Arrows / Crossbolts, Small Tit, Large tit, Repair box / upgrade boxes
    - Inglwood: Sells Transient Curses

    Fixes:
    - Fixed some freeze issues
    - Lvl up screen displays souls needed properly now
    - Dragon-head glitch, snuggly, and magic shield glitches fixed.
    - Fixed a bug where your inputs come out 1 second later.
    - Fixed a bug where the second solaire event wont progress.
    - Fixed a bug where feeding frampt a titanite stone then going over 99 resulted in having zero.
    - Fixed some specific map areas where you'd get stuck or be unable to progress.
    - Changed some english subtitles on the overseas port.



    10:19
    Dark Souls: Die erste Stunde (mit Todescounter)
    Spielecover zu Dark Souls
    Dark Souls
  • Dark Souls
    Dark Souls
    Publisher
    Namco Bandai
    Developer
    From Software
    Release
    08.11.2011
    Es gibt 1 Kommentar zum Artikel
    Von TrakLL
    Zum Nikolaus bekomme ich Demons Souls. Wenn ich das schaffe, kaufe ich mir auch Dark Souls ....

    Aktuelle Rollenspiel-Spiele Releases

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    • Es gibt 1 Kommentare zum Artikel

      • Von TrakLL
        Zum Nikolaus bekomme ich Demons Souls. Wenn ich das schaffe, kaufe ich mir auch Dark Souls ....
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855937
Dark Souls
Dark Souls: Patch 1.05 für das ultra-schwere Rollenspiel veröffentlicht
Wer sich an Dark Souls wagt, der bekommt mit dem Patch 1.05 ein Update von From Software spendiert. Das Update zu Dark Souls behebt einige Balancing-Probleme im Rollenspiel. Wir listen euch das Patch-Log zum Dark Souls-Patch 1.05 auf.
http://www.gamesaktuell.de/Dark-Souls-Spiel-20858/News/Dark-Souls-Patch-105-fuer-das-ultra-schwere-Rollenspiel-veroeffentlicht-855937/
23.11.2011
http://www.gamesaktuell.de/screenshots/medium/2011/10/Dark_Souls_Test_09.jpg
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