Der Patch behebt einige Bugs und eine Möglichkeit, im Online-Spiel illegal zu tricksen.
Command & Conquer 3: Patch 1.06
Das Update auf Version 1.06 merzt einige Fehler aus, die zum Beispiel zu hohen Baukosten für Nod-Kraftwerke führen konnten. Außerdem wird in 1-gegen-1-Begegnungen ab sofort beiden beteiligten Spielern ein Disconnect angerechnet, falls die Verbindung aktiv unterbrochen wurde. Die vollständige Liste an Änderungen finden Sie unter den Downloadlinks.
- Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are awarded a disconnect stat -- neither player is given a win or loss stat.
- Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.
- Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations Center. The power now correctly deducts 3,000 credits.
- Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.
- Players can no longer send /tell messages to other players as observers during a multiplayer match.
- Fixed a hang that occurred when users typed /friend or /invite without a corresponding name.
